# Class VentanaJuego

java.lang.Object
java.awt.Component
java.awt.Container
java.awt.Window
java.awt.Frame
javax.swing.JFrame
Vista.VentanaJuego

All Implemented Interfaces:
  `ImageObserver, MenuContainer, Serializable, Accessible, RootPaneContainer, WindowConstants`

Direct Known Subclasses:
  `VentanaJuegoPasaPalabra, VentanaJuegoTresEnRaya`

public abstract class VentanaJuego extends JFrame
Clase abstracta base para todas las ventanas de juego. Define las acciones comunes (pausar y finalizar) que cada ventana concreta hereda, y declara `actualizarVista()` como método abstracto que cada subclase implementa para repintar su interfaz específica.

Version:
  1.0
Author:
  JP-Aceves
See Also:
  - Serialized Form

- ## Nested Class Summary

  ### Nested classes/interfaces inherited from class JFrame

  `JFrame.AccessibleJFrame`

  ### Nested classes/interfaces inherited from class Frame

  `Frame.AccessibleAWTFrame`

  ### Nested classes/interfaces inherited from class Window

  `Window.AccessibleAWTWindow, Window.Type`

  ### Nested classes/interfaces inherited from class Container

  `Container.AccessibleAWTContainer`

  ### Nested classes/interfaces inherited from class Component

  `Component.AccessibleAWTComponent, Component.BaselineResizeBehavior, Component.BltBufferStrategy, Component.FlipBufferStrategy`

- ## Field Summary

  Fields
  Modifier and Type
  Field
  Description
  `protected GestorEstadisticas`
  `gestorEstadisticas`
  `protected GestorPartidas`
  `gestorPartidas`
  `protected JFrame`
  `ventanaPadre`

  ### Fields inherited from class JFrame

  `accessibleContext, rootPane, rootPaneCheckingEnabled`

  ### Fields inherited from class Frame

  `CROSSHAIR_CURSOR, DEFAULT_CURSOR, E_RESIZE_CURSOR, HAND_CURSOR, ICONIFIED, MAXIMIZED_BOTH, MAXIMIZED_HORIZ, MAXIMIZED_VERT, MOVE_CURSOR, N_RESIZE_CURSOR, NE_RESIZE_CURSOR, NORMAL, NW_RESIZE_CURSOR, S_RESIZE_CURSOR, SE_RESIZE_CURSOR, SW_RESIZE_CURSOR, TEXT_CURSOR, W_RESIZE_CURSOR, WAIT_CURSOR`

  ### Fields inherited from class Component

  `BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT`

  ### Fields inherited from interface ImageObserver

  `ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH`

  ### Fields inherited from interface WindowConstants

  `DISPOSE_ON_CLOSE, DO_NOTHING_ON_CLOSE, EXIT_ON_CLOSE, HIDE_ON_CLOSE`

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `VentanaJuego(JFrame ventanaPadre, GestorPartidas gestorPartidas, GestorEstadisticas gestorEstadisticas)`
  Construye la ventana de juego con sus gestores y la ventana padre.

- ## Method Summary

  Modifier and Type
  Method
  Description
  `protected void`
  `accionFinalizar()`
  Finaliza la partida, registra las estadísticas y vuelve al menú principal.
  `protected void`
  `accionPausar()`
  Pausa la partida actual, guarda su estado en disco y vuelve al menú principal.
  `abstract void`
  `actualizarVista()`
  Actualiza la interfaz gráfica con el estado actual del juego.

  ### Methods inherited from class JFrame

  `addImpl, createRootPane, frameInit, getAccessibleContext, getContentPane, getDefaultCloseOperation, getGlassPane, getGraphics, getJMenuBar, getLayeredPane, getRootPane, getTransferHandler, isDefaultLookAndFeelDecorated, isRootPaneCheckingEnabled, paramString, processWindowEvent, remove, repaint, setContentPane, setDefaultCloseOperation, setDefaultLookAndFeelDecorated, setGlassPane, setIconImage, setJMenuBar, setLayeredPane, setLayout, setRootPane, setRootPaneCheckingEnabled, setTransferHandler, update`

  ### Methods inherited from class Frame

  `addNotify, getCursorType, getExtendedState, getFrames, getIconImage, getMaximizedBounds, getMenuBar, getState, getTitle, isResizable, isUndecorated, remove, removeNotify, setBackground, setCursor, setExtendedState, setMaximizedBounds, setMenuBar, setOpacity, setResizable, setShape, setState, setTitle, setUndecorated`

  ### Methods inherited from class Window

  `addPropertyChangeListener, addPropertyChangeListener, addWindowFocusListener, addWindowListener, addWindowStateListener, applyResourceBundle, applyResourceBundle, createBufferStrategy, createBufferStrategy, dispose, getBackground, getBufferStrategy, getFocusableWindowState, getFocusCycleRootAncestor, getFocusOwner, getFocusTraversalKeys, getIconImages, getInputContext, getListeners, getLocale, getModalExclusionType, getMostRecentFocusOwner, getOpacity, getOwnedWindows, getOwner, getOwnerlessWindows, getShape, getToolkit, getType, getWarningString, getWindowFocusListeners, getWindowListeners, getWindows, getWindowStateListeners, hide, isActive, isAlwaysOnTop, isAlwaysOnTopSupported, isAutoRequestFocus, isFocusableWindow, isFocusCycleRoot, isFocused, isLocationByPlatform, isOpaque, isShowing, isValidateRoot, pack, paint, postEvent, processEvent, processWindowFocusEvent, processWindowStateEvent, removeWindowFocusListener, removeWindowListener, removeWindowStateListener, reshape, setAlwaysOnTop, setAutoRequestFocus, setBounds, setBounds, setCursor, setFocusableWindowState, setFocusCycleRoot, setIconImages, setLocation, setLocation, setLocationByPlatform, setLocationRelativeTo, setMinimumSize, setModalExclusionType, setSize, setSize, setType, setVisible, show, toBack, toFront`

  ### Methods inherited from class Container

  `add, add, add, add, add, addContainerListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalPolicy, getInsets, getLayout, getMaximumSize, getMinimumSize, getMousePosition, getPreferredSize, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, print, printComponents, processContainerEvent, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusTraversalKeys, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setFont, transferFocusDownCycle, validate, validateTree`

  ### Methods inherited from class Component

  `action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, disable, disableEvents, dispatchEvent, enable, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocation, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, prepareImage, prepareImage, printAll, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, processMouseWheelEvent, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, requestFocusInWindow, resize, resize, revalidate, setComponentOrientation, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeysEnabled, setForeground, setIgnoreRepaint, setLocale, setMaximumSize, setMixingCutoutShape, setName, setPreferredSize, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle`

  ### Methods inherited from class Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait`

  ### Methods inherited from interface MenuContainer

  `getFont, postEvent`

- ## Field Details

  - ### gestorPartidas

    protected GestorPartidas gestorPartidas

  - ### gestorEstadisticas

    protected GestorEstadisticas gestorEstadisticas

  - ### ventanaPadre

    protected JFrame ventanaPadre

- ## Constructor Details

  - ### VentanaJuego

    public VentanaJuego(JFrame ventanaPadre, GestorPartidas gestorPartidas, GestorEstadisticas gestorEstadisticas)
    Construye la ventana de juego con sus gestores y la ventana padre.
    Parameters:
      `ventanaPadre` - Ventana de menú principal para volver al cerrar.
      `gestorPartidas` - Gestor de partidas del sistema.
      `gestorEstadisticas` - Gestor de estadísticas del sistema.

- ## Method Details

  - ### actualizarVista

    public abstract void actualizarVista()
    Actualiza la interfaz gráfica con el estado actual del juego. Cada subclase implementa su propia lógica de pintado.

  - ### accionPausar

    protected void accionPausar()
    Pausa la partida actual, guarda su estado en disco y vuelve al menú principal.

  - ### accionFinalizar

    protected void accionFinalizar()
    Finaliza la partida, registra las estadísticas y vuelve al menú principal. El orden importa: primero finalizarPartida() para que fechaFin quede establecida, luego registrarResultado() que necesita esa fecha.